Recent Posts

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1
Sound Effects / Re: CORE Sound Recorder Software
« Last post by JonMcPhalen on December 13, 2017, 12:51:14 AM »
Looking for the Liberty BASIC source code for the CORE Sound Recorder -- there is a link, but it's broken.

http://www.lasertagparts.com/files/sounds/CORE_ISD_Recorder_Source.zip
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LEDs, Optics and Sensors / Re: LS 20/20
« Last post by berk on December 09, 2017, 03:32:36 PM »
300mW is dangerous. Class 1 lasers which are certified eye safe are <=1mW. Be careful with these Chinese listings. You may find yourself in a whole heap of legal trouble.
I am not a lawyer!
3
LEDs, Optics and Sensors / Re: LS 20/20
« Last post by ezio on December 09, 2017, 11:52:05 AM »
That one probably won't work because it warns of eye damage in the ad.  The LS20/20, if I recall, was supposed to be safer for eyes. 
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LEDs, Optics and Sensors / Re: LS 20/20
« Last post by heningto on December 08, 2017, 08:15:03 PM »
Will this work?

12*45mm DC3.0V Focusable 808-810nm 300mW Infrared IR Diode Laser Dot Module

https://www.ebay.com/itm/12-45mm-DC3-0V-Focusable-808-810nm-300mW-Infrared-IR-Diode-Laser-Dot-Module-/263288168144

?
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LEDs, Optics and Sensors / Re: LS 20/20
« Last post by heningto on December 08, 2017, 12:42:08 PM »
Anywhere to get these LS20/20 still or is there something new/better?  Everyone just using focus tubes with lenses?
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Showroom / Re: As real as it gets.
« Last post by ezio on December 07, 2017, 11:01:32 AM »
This was posted over a year ago, so I'm not surprised the video is gone now.  However, I can tell you it was awesome.  :)
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Showroom / Re: As real as it gets.
« Last post by GeoffreyKa on December 07, 2017, 10:14:54 AM »
Hi Berk, the link seems to be broken. I'm getting an error when I try to watch the video.
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General Discussion / Cubic miles & IRBIS FIRETAG
« Last post by adolfhack on December 05, 2017, 06:17:34 PM »
Hi,
I wounder if anybody knows how cubic miles iws device and similar systems such as IRBIS FIRETAG  detect blank fire shot ?!
i mean how the device knows when a bullet is fired ...

9
General Discussion / Re: Sending Multiple Protocol Signals
« Last post by ezio on December 04, 2017, 09:45:16 AM »
I have figured out my problem.  My code was actually cycling through multiple signals all at once.  The "Wait Repair" signal was the proper response for the "Stun" setting, apparently, which is what was getting interpreted.  Everything else now seems to be working. 
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General Discussion / Sending Multiple Protocol Signals
« Last post by ezio on December 03, 2017, 11:50:08 AM »
I'm working on a simple box that sends an "Admin Kill" signal when players get too close to a certain area.  The box works fine when just sending the MilesTag signal, but I also have some Adventure Sports guns in the area which use a different signal.  I tried to send the signals one after the other, but I'm getting a very strange "Wait Repair" message on both guns from Adventure Sports and from MilesTag.  I'm guessing because I'm not delaying enough between each signal, and the receivers are getting confused.

I don't want to put too much of a buffer between the two signals because then the effect will take several seconds to complete, so I want to make the buffer the bare minimum.  Does anyone have an idea how short I can make the buffer between signals to be safe, or is there a better way to do this that I'm missing?
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